AION 2 Kinah, Kina and Quna
Kinah and Kina are the same thing: the game spells AION 2’s gold Kina. It is the currency you earn by playing and spend on the Market. Quna is the premium currency bought with real money, and the two meet in a player-run exchange where one player sells Kina and another pays for it in Quna.
The two currencies
| Topic | Kina | Quna |
|---|---|---|
| In short | “Currency of the Market and earned through gameplay.” | “Premium currency. Buys shop items, unlocks the Battle Pass, acquires Kina via The Exchange.” |
| Where it comes from | Earned in play, and from selling items on the Market | Buying it, or buying it from other players with Kina on the Exchange |
| What it buys | Items from other players on the Market; goods in the members-only Wind Breeze Merchants shop | Cash-shop items, the premium Battle Pass track, Kina from other players |
What membership changes
Most of the Kina economy sits behind the $14.99 monthly membership:
| Feature | Without membership | With membership |
|---|---|---|
| Market (your server) | List items for sale; cannot buy | List and buy |
| World Market | Cannot list or buy | Listed as list and buy; a World Exchange feature was dropped in the same update |
| Kina and Quna exchange | Unavailable | Available |
The Server Market is open from the first day of Early Access. The Cross-Server Market, which trades with every server in your region, stays closed at the start of Early Access and at launch and opens later, once servers have caught up with each other. Every Founder’s Pack includes 30 days of membership; prices and the rest of the perks are on membership cost.
Swapping Kina and Quna
“One player lists Kina for sale, another spends Quna to buy it. All exchanges happen between players; the game makes no listings or purchases.”
So the game never sells Kina itself, but a player with money can still turn Quna into Kina through other players. Whether that tips the balance is argued on is AION 2 pay to win. The Korean version works differently: there, players craft Kina boxes of 400,000, 2 million or 10 million and sell them for Quna.
No direct trades
You cannot hand items or Kina to another player. Direct trading was switched off after the test as an anti-bot measure, so all trading goes through the Market. Personal trading had been listed as a membership perk before that change, and whether members get it back is not clear. Steer clear of gold sellers: buying Kina outside the game puts your account at risk.
Market rules in the Korean version
The global rules may differ. In Korea:
- A listing stays on the Market for 72 hours, and unsold items can be taken back.
- Listing costs a fee worked out from your asking price, and it is not refunded if you cancel or nothing sells.
- A sale is charged a settlement fee at the going tax rate; the World Market’s fee is higher. Buying costs no fee.
- The World Market reaches players on every server, but only of your own faction.
Kina from dungeons shrinks with repeats (Korean version)
In Korea, once you have claimed a dungeon’s Odyle Energy rewards a certain number of times, the Kina they pay drops in steps. The thresholds are counted in reward claims; how often the count resets is not known:
| Content | Full Kina | Lowest step | No Kina |
|---|---|---|---|
| Expedition, Exploration | Up to 7 | 15 to 20 (20%) | 21 and over |
| Expedition, Conquest | Up to 84 | 148 and over (20%) | Stays at 20% |
| Transcendence | Up to 56 | 99 and over (20%) | Stays at 20% |
Dungeon Kina also comes in two kinds, plain Kina and an engraved kind, and different dungeons pay different kinds. If you are farming Kina to sell, mix your runs rather than repeating one; the dungeon types are on dungeons.