AION 2 Cleric guide: the healer
The Cleric is AION 2’s healer, and the only class the Korean party finder lists as a healer and nothing else. It keeps the party alive with group heals and cleanses, and in the Korean version it is the only class that can bring a fallen party member back in the middle of a fight.
| Cleric | In the Korean version |
|---|---|
| Role | Healer |
| Weapon | Mace |
| Korean party finder | Healer |
| Range | Ranged spells |
| How it takes a hit | Blocks, plus a short invulnerability |
“A holy shepherd who preserves life with the gentle touch of light”
The healing kit in the Korean version
The Cleric is a textbook healer carrying a mace, with many recovery skills to keep allies’ health up and the tools to hold the team together in a crisis. None of the heals needs a target picked out; they work on the party around you.
- Everyday heals
- A heal over time for you and nearby party members, a heal that finds the party member with the lowest health, and a party heal that also removes debuffs.
- Stigma options
- An aura that keeps healing the party while it lasts, and a cleanse that strips up to two debuffs from everyone near you.
- When it goes wrong
- Resurrection of a dead party member within range, brought back beside you, and a short invulnerability that also blocks crowd control.
- Party buff
- A toggle raising the party’s damage and damage resistance. It does not stack with the Chanter’s equivalent mantra.
- Damage
- Lightning and earth spells cast at range, brands that weaken enemies and hurt them over time, and a summoned holy energy that fires at your target.
One passive ties the two halves together: the Cleric’s healing grows with its attack power. Gear that raises your damage raises your heals as well.
Groups will want you; can you level alone?
Demand is the Cleric’s strongest argument. It fills a slot only one other class can cover, and a player who had played on the Taiwanese service described the shortage from the other side, then got a reassuring reply about solo play:
“In TW we could never find cleric and wait very long before we can enter the dungeons.”
“Solo farm as cleric is perfectly fine. And any ranked solo content in within classes. So you would compete against other clerics.”
On Korean-server damage charts the Cleric is the lowest class in every fight, but the damage is real, and solo quests and farming are within reach of every class. Leveling pace is on the leveling guide.
One limit came up in the Launch Scale Test: heals only reach your own party.
“As a cleric I wish I had more control over healing. For instance I wish I could heal non party Members. But I guess that just means they better invite me.”
Strengths
- The strongest healing, cleansing and emergency tools of any class.
- Resurrection, which no other class has in the Korean version.
- Group PvP, where keeping allies up changes the outcome.
Weaknesses
- The lowest damage, which slows solo farming.
- Few ways to stop an opponent in a one-on-one fight.
- Healing is limited to party members.
The other healer is the Chanter, which trades healing for buffs and damage; the tank you will spend most fights keeping up is usually the Templar. One tier list tells people not to pick the Cleric at all, while others rank it top for groups; the tier list page puts that in context. For a first character, see the best class for new players, and remember that the Founder’s Pack weapon skin binds to one class; the Founder’s Pack comparison explains it.
